In the context of my lifelong interest in global mythology and comparative religion, I see all the news coming out about Star Wars as infinitely good in so many ways. When Harrison Ford was injured recently filming the new Star Wars Episode 7 movie, the world stopped as he was airlifted to the hospital in England. With all the news going on globally, terrorists taking over Iraq, Obama’s parade of scandals, election impact of new blood in the Republican Party, it was Harrison Ford’s injury which captured the headlines of virtually every news source. Some of that is deliberate misdirection, but a lot of it is genuine interest, and concern for a mythology which touches the heart of so many people. On the same day as this terrible news about Harrison Ford, who will bounce back from such things as he always does—came the latest news from Fantasy Flight Games popular X-Wing Miniatures game. For Father’s Day my wife hosted a big party for our family, which was wonderful. But much of the best parts of it were the weekend of playing X-Wing Miniatures with the people who came.
Every time I turn around starting about a year ago, Fantasy Flight Games has been improving their product line. What they are doing with X-Wing Miniatures is cutting edge stuff that is launching tabletop gaming into a whole new dimension. I’ve never seen anything like it. There have been for years great games like Warhammer, Dungeons and Dragons, and Magic the Gathering, but this effort with X-Wing Miniatures is game changing. As the new films hit the marketplace and return to the mind of society in general as part of their daily dialogue—which is already happening, this Fantasy Flight Games production of X-Wing Miniatures is about to explode. Mythologically speaking, I think FFG’s relatively new game is the best vehicle to express and maintain new mythological trends that exist. It is more powerful than novels, more relevant than the films themselves, and more participatory than video games. Playing the game does essentially what some of the highest minds in the world do at Esalan at the Mythological Roundtable sponsored by the Joseph Campbell Foundation. X-Wing Miniatures recreates myth and allows players to directly participate actively, as opposed to passively. They take control of their own mythology, which is what I think is the key to the success of the Fantasy Flight Games venture.
During Father’s Day my family played the game extensively, and as we played we talked heavily about the new ships coming out in Wave 4, in just a few weeks, and we discussed the very exciting news about Wave 5 set to hit the marketplace later this year—2014. The most exciting news of that announcement is the YT-2400 from the old video game Shadows of the Empire from Nintendo 64. That particular ship will go well with my Millennium Falcon to cause all kinds of trouble in a game that has become a mild obsession. Here is the press release from Fantasy Flight Games published as news poured out to the world the Harrison Ford would quickly recover from his injury.
Fantasy Flight Games is proud to announce the upcoming release of two new starships for X-Wing™!
In this, the game’s fifth wave, two large starships arrive ready for the heat of battle: the Rebellion’s YT-2400 and the Imperial’s VT-49 Decimator.
In addition to their starships, each of which is sculpted faithfully at the game’s standard 1/270 scale, the YT-2400 Freighter Expansion Pack and VT-49 Decimator Expansion Pack introduce a host of new upgrades and terrain pieces that allow you to explore a wide range of new tactics in your space battles.
You’ll also find a large cast of characters drawn from the expanded Star Wars universe, the first Imperial turret weapon, and upgrade cards designed by the game’s first two World Champions.
YT-2400 Freighter Expansion Pack
A fast and resilient light freighter, the YT-2400 features no fewer than thirteen weapon emplacement points, making it an attractive vessel for smugglers, mercenaries, and other individuals looking for a heavily armed “transport.” Although a stock YT-2400 light freighter has plenty of space for cargo, much of that space is often annexed to support modified weapon systems and oversized engines.
The YT-2400 Freighter Expansion Pack brings this formidable light freighter to your table as a Rebel starship with two attack, two agility, five hull, and five shields.
The highlight of the YT-2400 Freighter Expansion Pack is its detailed miniature starship, which is enhanced by one new mission, three debris cloud tokens, a maneuver dial, all requisite tokens, and four ship cards, including one for the famed smuggler Dash Rendar.
VT-49 Decimator Expansion Pack
To be granted command of a VT-49 Decimator is seen as a significant promotion for a middling officer of the Imperial Navy. A heavily armed transport, the VT-49 Decimator is one of the Empire’s most feared warships, often used to provide long-range reconnaissance or to deploy raiding parties past enemy forces.
The VT-49 Decimator Expansion Pack brings this intimidating Imperial gunboat to X-Wing as the game’s largest ship yet designed for Standard Play. Even at the game’s signature 1/270 scale, the expansion pack’s detailed miniature towers over its base and smaller starfighters.
In addition to its imposing, pre-painted miniature, the VT-49 Decimator Expansion Pack introduces four ship cards, three debris cloud tokens, a new mission, a maneuver dial, and all the tokens you need to fly your Decimator into the thick of combat. Finally, you’ll find thirteen upgrade cards, which introduce a variety of crew members like Mara Jade and Fleet Officer designed to help you fill out the Decimator’s three crew member slots.
X-Wing Miniatures as it stands today is one of the coolest games on the market. I have never seen something like it which has united my family the way it has—from young to old and all economic groups. Everyone who plays the game loves the game—even if they aren’t very good at it. I would say that is because of the strength of the mythological nature of it—it pulls players into a story which they control, and that is what separates it away from novels, movies, and video games. In those forums, participants simply unlock what someone else created, but with X-Wing Miniatures, Fantasy Flight Games simply provides the tool box–the players use the tools for their own stories.
In my personal story arc, I’m a YT guy in every way possible—and to get my hands on a YT-2400 that barrel rolls and has a turret that can equip a secondary weapon is extremely powerful. This will be the build that replaces the twin Falcons and with the meta game moving away from TIE swarms and toward the devastating aspects of Whisper who flies the upcoming Phantom Wave 4 ship shooting with 4 dice. The game is getting faster and more maneuverable. Rebel ships can’t just sit around with no agility waiting to get picked off. They will also have to be able to shoot every turn just to survive the weapons the Imperial players are throwing at them—and that is where the fun begins. Figuring out those types of problems and letting the mythology play out based on the thought of the players.
Rich Hoffman www.OVERMANWARRIOR.com